I'd like to ask/see how more people feel about the character barks/quips in combat focused games.
If these exist, and were based on a characters designed personality as in some 'fighter' games,
could this limit the characters you would want to play with-or enhance the experience regardless...
"Battle in an evolving boss fight and grow your characters to face the challenge."
- - - Gameplay Elements - - -
A tutorial boss that gives you an interactive introduction to the core knowledge you will need to succeed in future possible conquests.
An overarching Boss 'mindset' that you can...
Below is a set of basic Slime Battler archetypes, created from static battlers by Ækashics.
These were animated for use with the DragonBones plugin by TheGreenKel, with Action Sequence compatibility thanks to the collaboration with Yanfly.
Note: Included in the download is a set of action...
A small project developed while experimenting with the recent Dragon Bones animation plugin
Clockwork Cleanup is a quick to engage mini battle arena with a strategic focus on maneuvering
your characters across rows and pushing enemies around with your abilities to gain the advantage.
- - -...
I'm currently conflicted while working on a project about how much time I should spend adding logic to its world.
I've thoroughly enjoyed games like LiEat, Eternal Senia, To the moon, etc, that don't really build a world outside of what the characters directly interact with.
However I can't help...
Based on the re-imagination of mechanics from an incomplete boardgame design
Phernil Academy is about using knowledge and tactics gained from your experience in each battle
to become a noteworthy Part Leader and conquer the arenas the Academy provides.
- - - In-Game quick introductory tour...
Sorry that I don't have more information to share with this question-I'm just hoping someone else might have had a similar issue somehow as I can't understand what happened.
Was working on the project fine yesterday without trouble, then worked on a complex skill today and after trying it out I...
For example, while in digital board game platforms like Tabletopia and Tabletop Simulator, it is expected that you have to manually follow the games rules and manually move parts around. However RPG Maker games/similarly built games have a larger expectation to see all of the games mechanics...
~ Summoning a return ~
- Game Synopsis -
--Fight monsters to gain their essence to summon a creature that upon defeat, will allow you to return home.--
Because of circumstances like being sick for the period of time I took off for this project and still trying to...
For context I'm using the 'Yami Sideview Enhancement: More Frames' plugin, however I'm sure that's not at fault.
Below is a screenshot with my character as an enemy and as an actor, the overlay on the left is higher than the
image height while on the right its at the bottom of the image...
RPG maker MV 1.0.1
I've run into a significant issue where the engine doesn't actually delete events as it should be doing.
I've confirmed this in a new project without plugins and couldn't find any posts regarding it via searching the forums/google.
The problem I have is that I'm trying...
~ ~ ~ Project 1 - completed in 3 days ~ ~ ~
"Play as Erik, avenging Angela and Salem by trying to convince your Landlord after being kicked out unfairly,
that pets are a joy and you should all be allowed to return to your apartment."
Original randomized topic: A simulation...
RPG maker MV v 1.01
I made some alterations to the colors of the base RTP tileset as I wanted it to be a bit more lively/colorful,
however though a direct comparison of the colors in the editor are correct, upon playtesting they become brighter/duller?
Below is a comparison between the editor...
~ Quest for Conquest: Prologue ~
- Game Synopsis -
Gifted with a power labeled 'Magic' through unfortunate events,
Aelin asks Katos to join her once again as they prepare for the day to reclaim a stable future.
This demo ended up being closer to a side character skit than an intro...
I've searched through these forums and may have missed it, or may have misunderstood how strict a section may be,
however there seems to be nowhere available for project specific feedback of a limited scope?
In my current instance I'd like to receive feedback on the opening scene for a project...
I just had my first real fire. Dad made burgers for lunch and the grill caught fire. He tried to get water but I told him you should never put water on a grease fire. So I got him the fire extinguisher under the sink and we managed to put it out. I can still smell a little of the smoke coming from the patio, but at least it's clearing. It sure was scary though.