Does anyone has MOG_LMBS plugin file handy ? I downloaded master file from Mog's new website but did not contain MOG_LMBS plugin. Would be great if you could post here or direct message me.
Actually, after I called this script
$gameMap._interpreter._params = [24, 1, true];
The system runs balloon animation once and cannot exit. I tried self switch but did not work. Is there a way to exit from this code/event? Ideally, I prefer balloon to run...
How about make a balloon wait until completion with a script call?
I saw this script for VX ACE. Fiber.yield while $game_map.events[$game_variables].balloon_id > 0
How can we call wait til completion in MV?
I am confused. For the latest version (v1.2). What is the plugin command for activating the tactic system? I look at the plugin but I don't see it. In the old version, I used plugin command
I am using region restrictions. Is there a way that player can change region restrictions in game ? Probably scriptcall or plugin command. Can someone shed some light on this ? To me, it should not be hard. Maybe someone know
Actually my problem is that, for example, I player unlock class 1 (Monk) and 2 (time magic). when player clicked class menu, it would show both Monk and Time magic. It makes more confusing. I wanted player to see only current class and its skills. (like the picture - once clicked -> show only...
Is there a way to click/call event and show only skills for that current class? I am trying to make job system like Final Fantasy tactics. Please see attached. I think it has to do with Yanfly Skill Learn System plugin
Just wanted to throw it out there and brainstorm. Would be great if...
I am trying to make a custom job system that show only skills in current class. I used Skill Learn System (YEP) and Class Change Core (YEP). (see link below) tried and play around but still did not work. Can someone help me on this ? Thanks...
Currently working on a playlist of songs that have inspired my work on revamping Battle Castle, and making sure they flow decently from one to the next. I will be posting it whenever I upload my next demo.
This is the first song in the playlist.
Artists out there, is there something RPG maker related you wish your graphics software had but doesn't? (Something like automatically transform a wall tile into a cylindrical tower). I want to give a boost to WecTools, but I'm dry of ideas right now...