Does anyone has MOG_LMBS plugin file handy ? I downloaded master file from Mog's new website but did not contain MOG_LMBS plugin. Would be great if you could post here or direct message me.
I am using region restrictions. Is there a way that player can change region restrictions in game ? Probably scriptcall or plugin command. Can someone shed some light on this ? To me, it should not be hard. Maybe someone know
Is there a way to click/call event and show only skills for that current class? I am trying to make job system like Final Fantasy tactics. Please see attached. I think it has to do with Yanfly Skill Learn System plugin
Just wanted to throw it out there and brainstorm. Would be great if...
I am trying to make a custom job system that show only skills in current class. I used Skill Learn System (YEP) and Class Change Core (YEP). (see link below) tried and play around but still did not work. Can someone help me on this ? Thanks...
Is there a way to add more pages for Yanfly Actor Variables? See link below. By default, Yanfly Actor Variables gives only one Custom page for many variables. I wanted 2 customs pages for this plugin.
I have been trying to edit codes for Yanfly Status Menu Core and Yanfly Actor...
I have a very basic question. I used the graphic menu plugin. See link below.
I have 4 party in the team. I want to access the menu of each party. Currently, it showed only first party in the row (default). Is there a script call to access party information during this graphic menu...
I am doing a weapon/armor that once equipped, player can select 2 items (same or different) and use in single turn during battle. I tried with common event and select item command but did not work
Can anyone shed light on this ?
I have been trying to access the materia menu (one of main menu if installed this plugin) using graphic menu.
I accessed other menu by either calling "Scene_Item", "Scene_X" or using EVAL command to call common events from plugin parameter. I tried "Scene_Materia" but did not work
I am trying to make a system that gold increase over time. I use Moghunter time system
So basically I assigned hour to variable id 1. I used this equation but did not work
If $gameVariables.value(1) == $gameVariables.value(1)+1;
do increase gold
For example, if 8am, variable ID...
Is there a way to allow the player to earn 1 Gold per every hour (in-game hour)?
I have been trying
Also tried to assign time to variable but does not work
I have a feeling that my code or syntax is...
Currently working on a playlist of songs that have inspired my work on revamping Battle Castle, and making sure they flow decently from one to the next. I will be posting it whenever I upload my next demo.
This is the first song in the playlist.
Artists out there, is there something RPG maker related you wish your graphics software had but doesn't? (Something like automatically transform a wall tile into a cylindrical tower). I want to give a boost to WecTools, but I'm dry of ideas right now...