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  1. Acolyte

    Time Travel Plugin?

    You could just event it. Make a "Time Travel" variable, then make a choice box that changes that variable for each choice. For instance, you could have Time Travel = 1 for Past, Time Travel = 2 for Present, and Time Travel = 3 for future. Then make whatever event is transferring the player...
  2. Acolyte

    Doctor Who Resources

    OK, so I finally finished that doctor sprite I was working on: The hair animation is a little odd, but I felt like I should just go ahead and release it instead of putting it infinitely on hold. EDIT: I also animated the little doodad in the tardis console:
  3. Acolyte

    Should People Be Able to Express Their Political Stances on Online Forums?

    I mean, I don't see anything wrong about talking politics in off-topic chat. That's what it's for, isn't it? Topics that aren't rpg maker related? Now if you went around injecting it in every single thread, I could see it being annoying.
  4. Acolyte

    The Resource WIP thread 2

    @c0sa, your trees are suffering from something called eyeburn. There's a great explanation of the problem and how to fix it over at Pixeljoint.
  5. Acolyte

    The Resource WIP thread 2

    Tenth Doctor progress
  6. Acolyte

    Lhuvia Sprite Template

    Finally added the male base! I tried to make the sideviews more detailed this time around. Now I just have to update the female base to match. .-.
  7. Acolyte

    RPG MAKER MV Doctor Who Sonic Screwdriver Cursors + (NEW) DALEKS SPRITES!

    Aww, thanks so much! If you ever want any spriting advice, let me know. :)
  8. Acolyte

    RPG MAKER MV Doctor Who Sonic Screwdriver Cursors + (NEW) DALEKS SPRITES!

    Cool stuff! I love doctor who. If you don't mind a little friendly advice, I think coloring the black outlines would help bring your work to the next level.
  9. Acolyte

    Alternate Sprite Walking Behavior

    Well, I want the sprites to be able to go left or right while simultaneously facing forward or backward. If I used the characters with the movement settings as they are right now, I would have to choose an arbitrary secondary direction for the character to face (i.e: always having the upward...
  10. Acolyte

    Alternate Sprite Walking Behavior

    I'm having a really difficult time trying to describe this. Basically, I'd like to have a script that changes the default sprite movement patterns from down, left, right, up, and instead uses downleft, downright, upleft,upright. A good example of this would be paper mario: I suppose...
  11. Acolyte

    Doctor Who Resources

    Greetings, friends! This is a set of parallax images and charactersets to help you create your very own Tardis interior! :D The charactersets might be a little difficult to align. I suggest using a script call to manually designate the specific event coordinates (...
  12. Acolyte

    Pixel Art With Magixe

    There's still not really any definition to the hair. Have you tried looking at hairstyle references? Edit: I'm one of those people who learns better by example, so I thought you might benefit from my take on the hair. I assumed you were going for a spiky sort of look? I tried to keep...
  13. Acolyte

    Pixel Art With Magixe

    First off, I'm glad you're trying pixel art! Many people get too intimidated to even try, so kudos to you for putting yourself out there. That being said, I think you should work on getting the basics down first. I suggest So You Want to Be a Pixel Artist. It's a very good, fairly...
  14. Acolyte

    Lhuvia Sprite Template

    I'm sorry, I don't think I understand what you're saying. Could you clarify?
  15. Acolyte

    Lhuvia Sprite Template

    This is a base I created for my friend yuyubabe's game, Lhuvia Tales. :) Female: Male: TERMS: Credit: Acolyte Non-Commercial: Totally fine Commercial: Contact me Repost: I don't care, as long as proper credit is given and you're not claiming them as your own...
  16. Acolyte

    The Resource WIP thread 2

    I would lower the brightness on the grass. Right now, everything is vying for your eye's attention. They talk about this a bit on finalbossblues: http://finalbossblues.com/tiling-tiles/
  17. Acolyte

    The Resource WIP thread 2

    @nio kasgami: I think it looks wonderful so far!
  18. Acolyte

    The Resource WIP thread 2

    http://tardis.wikia.com/wiki/TARDIS_control_room Also, more progress :D
  19. Acolyte

    The Resource WIP thread 2

    Lunarea's tardis was looking a bit lonely, so I thought I'd start on some resources to go with it.
  20. Acolyte

    Is it possible to have taller character sprites for actors?

    The size of a spritesheet doesn't matter. As long as all the frames are the same dimension, it'll be fine. You may run into some star passability issues, but I believe there is a plugin to fix that. Edit: Oh, Adiktuzmiko beat me to it. .-.

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Made a Mapping Tutorial on Adding Lighting/Shadows using Tileset

Currently working on a playlist of songs that have inspired my work on revamping Battle Castle, and making sure they flow decently from one to the next. I will be posting it whenever I upload my next demo.
This is the first song in the playlist.
Artists out there, is there something RPG maker related you wish your graphics software had but doesn't? (Something like automatically transform a wall tile into a cylindrical tower). I want to give a boost to WecTools, but I'm dry of ideas right now...

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