This is the most important feature the editor needs. We're a bunch of friends making games with RPG Maker engines since ages with 95 and mostly...
I'm trying to get the max level a character can get via script. I'm trying the following but it returns me "99" as a somewhat default. Even if I...
So I've got my answer now, I've check the script call list and I realized I was a bit confused about the terminology I used.
But yeah, I've...
I use no script as of now.
I'll ask more questions, I think it will lead towards my answer.
1. With a script call, how can I verify if...
I would like to get a little help on this. I'm creating a game where you "find" monsters that get added to your team. You can compare...
Wow, works wonder! Thank you very much :) !
How should I do this:
When user has state X, it does +1 (fixed) damage.
So when user uses Skill X which does 10 damages, it will do 11...
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Would you mind posting your stuff here? That would be way better :)
I should make a parody of my workplace x)
Some icons are in doubles :/
Thank you for making those :)
I don't think that generator resources would be offenssing at all.
And side note, what's with the title? I don't see the link with the thread x)
Wow great work :)
Since it's an ennemy, it probably doesn't have a Side-View battler. Since Ennemies in battles appear as a big picture.
Looks like the Minotaur to...
Awesome :) ! Keep'em coming ^^
COuld you show us a preview or something? :)
Why don't you upscale battlers?
You can always put some commands after the combat in the same event you used.
Like maybe turn Switch A to ON.
Add a second page to your event...
Generator resources are always welcome, keep them coming!
They all work wonder, thank you for enhancing our generator :) ! :D
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