here, I would like my game, it's end, be on mobile phone.
Simple you will tell me, but ...
I wish to make my game, that it be,...
thank you for your remarks
I posted this video recently to show some ideas, including the staircase itself. I am not 100% convinced of my work.
Thank you but the result does not suit me 100%, I'm too demanding ^^
I need your opinion on a cinematic scene that I create. I would like to know if it is coherent? if we have not improved? if there...
so I left for the moment in transparent because otherwise it will annoy me :(
[IMG] Hi everybody
I'm looking for how to change the opacity of a walk when the player and the non player passes on it.
I have transparent...
I use google translation because I'm French, maybe that's why the understanding of my mesésage works half
Well that's what it looks like with opacity 150. I would make a video when the final rendering will be done.
I would like to know what you...
I understand half. I create my staircase as abstinence. I put opacity until I do not see any more walking. how can I create the trigger so that...
Here is the kind of result I want to do, step by step, in contact with the hero (or not if it's a cinematic). the triggering should not be...
I do not really understand how I can proceed to show up walking by walking just passing on. With a button to bring up a chest, I know how to do,...
I would like to know how we can make appear a esaclier (for example) step by step as and when we go up, thank you in advance
could someone do?
hey but it's an idea of me that :)
would you tell me the animation in question? with what sound?
non je préfère la disparition de particule comme dans final fantasy X si tu vois ce que je veux dire ?
I wonder if it's technically possible to make my character disappear in particle mode?
Me the only method that I see, and hugged...
I succeeded (with doodads)
no, I just want the reflection (light) of the sun / moon, through the window.
After a lot of research and attempt I just found how to put my character in a bed valet with a little jumping aniamtion, for those...
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