ooooo this is nice
I see what you did here ... :P Good idea
this is a bad idea, please use clamp
this might save me from writing the plugin although i might for my game as i have specific use cases
This seems super sketch, I would either use ES6 or nothing at all ... Personally.
oh so this isnt a bug?
this makes sense, I was testing my currencies script and I thought that @default meant "if nothing or empty string then...
Consider for a moment the following example:
/*: * @plugindesc Allows you to add a new currency or set of currencies to the game * such...
I need 800% of salt >.>
Ive come a cross a couple of those in my stuff. I have learned to test smaller chunks of functionality :)
Beat Beat ... Hahaha
Because it doesnt stop you from using it, plus I use mac equivalent which is better :)
Everything's so cute and tiny
Whats the increment this should save on, every 1 ... 2 .... 3 .... 10... 15.... 30 minutes? You can also do auto save based on events, plot points...
Make a select window, it allows you to scroll content.
You can but its not supported, you'll need babel and to understand either ES6 imports or node require/exports this will allow you to import and...
Each on of the inner if statements can be a method.
thats like donald trump saying putin is a gawd.
With ES6, yes I know not every one is like me, but with ES6 we have more of a true concept of classes and classes are a form of...
I actually found another way to get around it. But thanks for the idea.
Separate names with a comma.