Here's the new updated link: https://mega.nz/#!fJEUASAZ!QBEmypMSmWE6xtNCI77hjnRJioYUsgA-pGMSYyKuWeU
Have you checked out this?
Not exactly as you think. I can do it just fine for the origin, however since apply effect doesn't work for the aura, I can't give the aura a...
Yes correct. The reason why this is important, is because I want to give a barrier to everyone affected by the Aura. however, I want the origin to...
Thank you for the reply Hikitsune-Red.
Actually Passive States totally uses Custom Apply Effects, especially if you use it as a condition.
Plugin Name: YEP_X_PassiveAuras.js && YEP_BuffStatesCore
Bug Explanation: When an actor applies an aura effect to a troop or allies...
I really like how you set up your HUD. What settings would I have to change to emulate that?
Thanks so much!
animation 199 and 200 are custom. They are just used for teleport.
Here's the screenshot:
Hey Guys, I really love these action sequences. I decided to make a skill that is a nod to the game Disgaea, if you have heard of it.
Target.isActor() || target.isEnemy()
I am curious about the funciton $gameScreen.startFlash(color, duration) used in battle.
In the Animations tab there is a window to...
Thanks for the awesome work that you do and the fact that you love the community enough to keep going with your sweet plugins!
Hi Fox, I was just wondering how the update is going?
I had no luck myself.
That question has been answered, You will need to download Bobstah's Skill Type Restrictions as well found here:...
Yeah! It doesn't matter anymore, good work! :D also thanks for that notetag!
Oh yeah, that did it. Since when did you have to do that? I thought by not tagging it would default. :O
EDIT: Also it turns out Passive States...
I updated your plugin recently and found that my skills are no longer showing up to the equip scene. (the default one in skill...
Awesome, thanks for being so kind! I hope your holidays are going swell~
Separate names with a comma.