I fixed up all my broken links (changed web host a while back). There shouldn't be any more issues
Blast 3 should work:
Tutorial for setting up Battle Animations
Issue: If party member is knocked out while "guarding" the death pose does not activate.
Install scripts (Victor engine,...
Any updates? Was looking for your damage macro plugin but it's been unavailable for the past 2 weeks
a.isStateAffected(16) == false ? outcome A : outcome B
Putting ! in front of a conditional will invert the conditional as well
Did you buy online or in a store?
Is $25 more than the cost to send the laptop back to the manufacturer/distributor/seller and postage back to you?
Not sure if there is an MV equivalent; shouldn't be too hard to make one (if you know what you're doing)
Couldn't you replicate this with...
if (element == 4)
Need double equal marks!
Yanfly Buff States Core
Yanfly Autopassive states or any other form of passive states
Make a state
No restriction / normal...
Without a script; answer is no
With a script; answer is yes
I would recommend Victor Engine (Battle Motions) to do what you want
To give you a...
On the bright side at least you have people wishing you happy birthday; I agree birthdays are just another day and another reminder that you are...
At least no blizzards here :)
I'd be willing to help out
I read your complaint on your profile and decided to make a mock-up of your request.
I'm not really an artist but thought I would practice drawing...
Does this work? I'm guessing you want anti-aliasing
Looks more like "two daggers glued together at each end" :mrsatan:
I spent the past hour playing around with your problem and I'm not sure what the problem is but I can report that <Resource BattleStart> is bugged...
Servidion is an active member of our forum; he is the creator of such videos
Not sure if you know but state resources seem to only work properly when testing in-game and not via the battle test menu (database)
Found some on the forums:
Traditional Japanese Houses @com_sho (or direct link)
Separate names with a comma.