What I do when using pictures and fade out/fade in is made a common event that uses move picture and change the opacity along with the fade out or...
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Here's a plugin i use to make dark rooms before entering them.
When I make gathering/mining mechanics that require tools i make them Items
Then use conditional branches on the mining/gathering nodes that...
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You can use TP it builds up overtime during the fight, just make sure you add Preserve TP in the class attributes. If you are looking for the same...
Can you post a screenshot of all the events?
Without screenshots my guess is you have both event 1 and 2 controlled by Event1 switch.
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Engine: RPG MAKER MV
You can send me a message or hit me up on discord...
I made this using Sasuke Kannazuki's "svactorposition" plugin along with a lengthy common event.
The point of this creation was to give the...
What i would is when the item is selected just change the image to an highlighted image or use tint picture
You could call common event and within the common event use a variable that forces the same skill with different damages
No not at all im using a few of them.
I use it for my game it seems to work just fine, i made a hud similar to Lunar 2 Eternal Blues Hud with it.
Set the priority to same as characters in the event screen and you should be able to talk to it while standing next to it.
Are the audio files in .ogg format?
If you run into anymore problems don't hesitate to ask.
Animation 124 and 125 are working for me, so its probably something to do with your 124th animation.
The reason you get an error is because you didnt put a space in "motion swing: user.
also, when you are wanting the damage to take affect you...
Separate names with a comma.