I need a way for a little description text to appear for each of the items when using the "select item" command in the event screen.
Is there a way I could take away the ability for the player to erase their save file?
All I want is the Save & Load options.
I was wondering if there was a way to give a penalty for attacking an enemy with a physical attack.
For example, say the enemy is a monster made...
hide_choice(3, "$gameSwitches.value(3) === false")
but change the switch into a skill or an item.
Is there some way for the boss type enemy to have a level and gain experience each time they kill the player?
I need a way for skills and attacks to use up HP after the player runs short on MP
So I wanna know if there is a plugin that would help me do this...
I need a way that allows the player make their own starting stats
Starting Points = 65
Avalible Points = 5
Attack = 10
Defense = 10...
If I want the player to fight a party member as an enemy
is there a way I could put that party member's stats as that enemy's?
So there's this enemy and I want to make his HP be combined with a Variable.
So If the player would go to face him again the HP on him would be...
Here's the thing, I wanna make something like a hidden save file the player cannot load, delete, or manually overwrite. (At least without looking...
I need to be able to decrease an enemy's Attack and defense during battle while preforming an action using a common event.
I'm doing something...
Would it be possible for me to make a monster be effected by an element in different ways.
Let's say if a monster were hit with fire their...
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