Thanks a lot for the nice upgrade :D
The feature with Opacity if a player is under the hud is also nice!
<3 keep up.. I will credit you for...
IN the script direct.. not.
but should be possible with Common Event in the map where you need this "feature".
You need to know...
well.. the Core Plugin is V1.04 and yes.. it doesnt have any parameters for it
You need the other script which is...
First of all.. great plugin! Love it :D
Smal and you can customize some stuff easily.
I like the idea with the terrain.
Is it possible...
Thanks too! And welcome :D
Maybe you can add also the setting "Show Member name True/False"
Since I am not sooo into scripting thing and...
I hope you are not mad about it. I love your HUD Script but changing the Position for all settings if someone want to use their...
very neat plugin! Love it.. :D
wah... nice shadow plugin :O awesome work.
Yanfly.. my best Scripter <3
I dunno if it's a bug or not.
But The GabWindow doesn't work together with CommonEventMenu.
oh thats a nice option which is good.
Good work! :3
woohoo. thx a lot <3
Simple and yet very useful for restriction (especially on items) xD
Cause if I plan to change the name for whatever reason. I have to change the entire conversion.
so I only have to change the Event name and the...
amazing work <3
Yanfly.. First I wanna say thank you for your wonderful scripts. I love and adore them a lot.
They keep me motivating to create unique Menus,...
a very neat and nice monster book plugin!
Love it. Thanks for your hard work <3
perfect work on these buildings. I love the design of them!
wew.. amazing script :D
Thanks a lot for this wonderful Quest Script xD
And your own little program is super! Easy to use, works fast and...
Thanks for this sweet little script.
It's really nice and well done. Works good in my game and I like the idea with the break-on-line and...
wow.. so many sprites of animals o_o amazing work and collectiong
great work. Thanks for sharing! :D
Thank you so much for the fast help!. Yes. It works and like I wanted.
I only needed the Learn Require Eval code. thanks a lot :D :D
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