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  1. nintendowii111

    Add plugin command to show/hide

    I'll try it out. Thanks very much again!
  2. nintendowii111

    Add plugin command to show/hide

    I appreciate the help. I only disable it during messages so there isn’t a time when the player has it disabled and can open the menus. If you would still be interested in fixing it I’d greatly appreciate that! Never know if I will need it ;)
  3. nintendowii111

    Add plugin command to show/hide

    I just tested it and it works like a charm! Thanks so MUCH!
  4. nintendowii111

    Add plugin command to show/hide

    Thanks so much for the generous offer! I really don’t know java lol I just changed QuasiAbs to QABS anywhere in the code because that’s what’s in the new QABS code :)
  5. nintendowii111

    Add plugin command to show/hide

    The reason I attached the plugin instead of referencing it is because first, it is no longer supported and second, because I edited some code from the original that makes it compatible with the newest version of QABS (which is also no longer supported) sorry for the inconvenience. I'll try...
  6. nintendowii111

    Add plugin command to show/hide

    The attached file is the plugin I'm using. I want to add plugin logic so that i can show/hide or enable/disable the plugin with a plugin or script command. I have no knowledge of java and would love some help. Thanks!
  7. nintendowii111

    QPlugins - Latest: QABS

    I'd GREATLY appreciate help with making a simple enemy that shoots only in 1 direction. I'm making a dungeon and want fireballs shot in a single direction. I tried turning the AI off but that causes the event to do NOTHING at all. Please help ;)
  8. nintendowii111

    Help with QABS!

    Looking for someone experienced with QABS (latest version found at https://quxios.github.io/plugins/QABS/) to help me with AI. I've been trying to make a simple enemy where he only shoots a projectile forward. Not AT the player. To do this I thought turning the AI off with <aiType:none> would...
  9. nintendowii111

    OZ Worldmap Scene

    The plugin help doesnt say how to open it? I found that you use openworldmap but it doesnt work for me.. I got an error.
  10. nintendowii111

    MV3D - 3D rendering for RMMV with Babylon.js

    Amazing! Would love touch controls!
  11. nintendowii111

    Multitouch Control.

    I’m sure this has been talked about before but have never seen a plugin capable of doing this. Right now I’m using aloeguvners mobile dir pad plugin. It simply has a d pad to the left and a,b keys to the right of the screen. Sadly you can’t use the d pad while also trying to perform an action...
  12. nintendowii111

    Plugin to delete a save if game was updated!

    well thanks for the help.. :(
  13. nintendowii111

    Plugin to delete a save if game was updated!

    The game has a splash screen at start up that says updates will remove old saves. I just am trying to figure out how to do that. I dont want to delete old saves when updating but the game errors out when trying to load a save from a previous update. It's being made for iOS. (iPhone)
  14. nintendowii111

    Plugin to delete a save if game was updated!

    Also to warn the player on the title screen. I'd love for , after game is updated, for a simple popup to come up on the title to just say "Old saves are not compatible with new version. Old saves have been deleted".

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