i could help you with mapping if you would still like a mapper
i havnt done much in a long time but i used to be pretty decent at maps and database work
i was but sortta gave up
loving this plugin just 2 questions (for now at least)
1) how do you create a final attack materia
2) is it possible to do materia fusion (like...
looks promising will defiantly keep an eye out for this
So I would like a plugin that changes the battle system so only the 1st actor fights untill switched out or dies and then you choose another...
ok i think i must have done something wrong because when i open the equip materia scene it looks odd (see attachment)
this is sounding good just need a way to allow one party member to fight at a time and were all set
ok soo tested this and a couple of things...
this would be really cool looking into making a game closer to evocreo than pokemon but either way this would really help
guess we need a way to actually capture monsters now and then welcome pokemon (well that and evolution)
well this is really starting to look even more awesome keep up the good work
gonna have to give this a go when i start looking into using mv...
well this looks good and from seeing victor sants vx ace version this could be interesting to see how you guys differ
ok so this is almost the entire VX Ace database redone for MV it includes: classes, skills, items, weapons, armours, enemies, troops, states and...
i have converted the vx ace database for anyone who wants it not sure if im allowed to upload it here or not
i have pretty much recreated the vx ace database in mv for anyone who wants it just dunno were best to post it (minor changes to use the mv icons...
yup that fixed it for me i ha called it 'Nio Simple max actor.js'
try using this plugin
ok hope these images help
errr when i use this it makes all the party members go into reserve by default and not sure how to take them out of the reserve
I think so i'll have a look into it see if i understood it correctly
thank you for the suggestions
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