https://heroicjay.itch.io/
Have u looked into this plugin perhaps? https://forums.rpgmakerweb.com/index.php?threads/jays-dual-tech-system.47765/
Ah ok, I just tested it and it turned out to be multiplicative. Thx
Just a quick question: Are base parameters (atk, agi, mat, etc...) added or multiplied together when there's more than 1 instance of the same...
For those of you whose projects have enemies visible on the map, what are your design philosophies when it comes to combat initiation? Here are...
Ah that makes sense. Btw, is there a reason u made its direction dependent?
U mean something like Yanfly's YEP Party Limit Gauge plugin? http://www.yanfly.moe/wiki/Party_Limit_Gauge_(YEP)
Nice! That video pretty much sums up exactly what I was going for! Edit: Would it be possible to use the same approach but have combat start by...
Are you referring to the QTE video u uploaded on Dropbox? Sorry I'm having a hard time finding it.
So is it the norm for you guys to transfer to a new/different map when entering combat? Has anyone set their up to have combat initiate on the...
dayum, I wish there was a TBS w/ features from both lol. Also, what is ZoC?
Hi, I apologize in advance if this is the wrong thread to reply to...I just wanted to ask everyone's opinion on SRPG Engine vs Lecode's TBS. What...
Hmm, I just tried the SRPG Demo...I really don't like how it takes u to MV's battle scene w/ each and every attack. It really kills the flow of...
Gotcha, thank you for sharing. I don't intend to have random battles anyways so that part won't be an issue for me. In my game, most maps are cut...
Has anyone tried implementing Lecode's TBS in such a way so that u go from walking/exploring the map out of combat to entering combat seamlessly...
Use Yanfly's Weapon Unleash plugin, which has the notetag <Replace Attack>
Omg yes! Thx, ur a life saver
So I'm kind of tired of waiting for v0.8 and just gonna go ahead and use v0.77, but I just realized that all the old documentation for v0.77 is...
Don't hold your breath though, Yanfly's STB is officially no longer supported. I too am using STB, though I haven't encountered the issues you've...
I really wanted to use mode 7 as well! But alas, my project is a tactical RPG and it doesn't seem to play nice w/ Lecode's TBS lol.
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