Thanks!
Still need help. I'm new to RPG Maker and i'm still learning, so do you mind explaining?
So, I'm using YED Sideview battler and I have a question. Can I use sprites with different sizes for the same action (sometimes some sprites are...
So I have an attack that targets all enemies but when it is triggered the sound effect plays x times instead of only 1 time. How can I make that...
Wow, many thanks.
So I have a skill that I wanted to target everyone besides the user. I've read Target Core's help file and I dind't find any option like that. Is...
And how would you do this?
But my skill applies a state that affects enemies. How could I make that skill put a state on the actor that uses it?
I tested it out and it worked, but my skill is a state and I wanted it to be for a fixed amount of turns and if I deselect "Wait for completion"...
(sorry if this is in the wrong section) So I have a skill and I wanted it to make the screen black and white. I know you can make the screen...
Oh, thank you. I hope it is compatible with Yanfly's plugins.
(sorry if this is in the wrong section) I guess this is a simple noob quetion. I wanted to make my character say something when he evades, attacks...
So I used both Glueit and TexturePacker and they are both good. Thanks Amarok and Jonforum and also Shaz for the tip.
(Sorry if this is on the wrong section) I use Gimp 2 to organize my sprite sheets but it takes so much time. Also, the sprites are never in...
I actually have all Yanfly's plugins but I don't know how to use Action Sequence packs (I have all of them activated). I thought I could animate...
(Sorry if this is in the wrong section) So, I wanted to animate an attack similar to Ryu's Hadouken or Goku's Kamehameha for SideView but I can't...
Well, I already solved the problem. I just went to database ->troops and changed their placement. Still, I didn't realize I could change the...
So I installed all Yanfly's plugins (in order) in my RPG Maker MV and I tested them in a battle to see if everything was alright but the enemies...
Separate names with a comma.