Hey there! As a fellow ADHD haver, I know how rough it is to try to sit down and just focus on something. It is difficult to even complete a game...
Yanfly's Item Core plugin allows you to add color to weapon text.
Have them set to Through so they'll be able to walk through the other events.
Sorry it's called Set Event Location. You can find it in the event tabs menu. It's the one here:
If you're setting it from a fixed location then you can use the Transfer Event command to move that event to another event.
You're doing writing the plugin commands correctly? Make sure to go over any spelling errors in the plugin command and the quest setup themselves.
You can look at the plugin list by going to his website and placing them in the order that he has it set up there.
You should be able to place a wait command after the fade-in option, but if that's not working try Yanfly's Stop Player Movement plugin.
EDIT: Sorry ignore all that. Wrong engine.
You can achieve this with a plugin, a couple of variables and some eventing. First, add Hime's Game Over Events plugin into your project. Now when...
I think it's worth it just to change the pace from the rtp. If you can afford it, I'd say do it. And if the FES one isn't clicking with you they...
I feel like gamedevs have become scared of the word gimmick. What you should NOT do are bad gimmicks. Gimmicks that require info that the player...
If you're having trouble keeping it organized you can place the map files into other maps. In the editor, click and drag the map name onto another...
Unless you're doing something visually( like say making a teleportation puzzle and instead of fading the screen you scroll the map to the other...
For one performance. With MV it's running on HTML and that takes up more memory and CPU and that's a bummer for older machines. And that's just if...
Try Yanfly's Item Requirement plugin.
The recoil rate is 15% of the damage that will be reflected back to the attacker. The bonus damage is a percentage of the user's defense state. If...
If you're willing to put in the work managing variables, common events, and all of you're item gaining events you can do that. So first you'll...
It's not hard, it's just some people don't, whether it's because they forget or don't care enough to do it.
Ah ok. In that case use this code instead:
Separate names with a comma.