You can do this in every RPG Maker without any script or plugin.
Just make a common event called and set trigger as prallel (assigned switch must...
I'm pretty sure you can use "always" and common events, not using status/hp/mp change in item, so you'll be able to use the items always (i mean...
You can have this with just a picture command.
I'm also confused with these icons.....
Waiting for first screenshots ;)
Sure, I like it!
I would like to have option to go to the stable and feed/play/brush your horse. That would be nice :)
Looks amazing, will follow!
I hope this isn't the actually real maps, just a scratch, right?
@Rewelle You can use variables with SuperTools engine, it has HUD Maker.
Maybe a week or two... And it should be ready! Thank you, I'll let you know!
It's already implemented, but it's very simple and helps to gain some energy (you can cook and eat fish). Thanks for your opinion!
Thank you. Still working on it. The 1.3.0 version is very lack of content... I hope you'll try the new one soon!
I always wanted this plugin for my games. Thank you so much!
@Avery , MV style padlock, please?
I tried to write a plugin that will create new events in radius from an existing events, for example chopping wood will create logs around stump....
Reminds me of Zelda! Looks cool!
Move Route -> for Player -> Direction Fix ON makes it unable to change direction, Direction Fix OFF turns it off.
Edit: Oh, sorry...By input, you...
@Avery lovely as always! Good for post-apo games :)
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