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  1. RhuneEmbah

    Avy's MV Stuff

    Hi Avery absolutely love your stuff just wondering if your having problems with image hosts as i cant seem to see any of the images on your first post.
  2. RhuneEmbah

    RMMV Requesting 3x3 battle formation for PC's and Enemies

    Hi Thanks for the rapid response. That is pretty much exactly what I need however I'm looking for something I can use commercially. But thanks for the help.
  3. RhuneEmbah

    RMMV Requesting 3x3 battle formation for PC's and Enemies

    Hi everyone I'm requesting a RPGMMV 3x3 battle formation plugin for SV battles that can be used on PC's and enemies with the ability to hit multiple defenders depending on weapons used for example a spear can hit the enemy in front and the enemy behind him or an axe swing can hit two enemies...
  4. RhuneEmbah

    Rules Ideas That Don’t Deserve Their Own Thread

    Hi Atoms thanks for the feedback I am currently working on a demo to test the system. I understand that system may be too much but I kind of see it as similar to the VATS system of fallout where you can have multiple enemies and either attack them directly or focus in with VATS to either disarm...
  5. RhuneEmbah

    Humanoid Rock and Wood race. Can anyone help?

    @Sevarihk yeah fingers crossed. @The Stranger yeah I found those too they are great ( but isnt all of WhtDragon's stuff. ). I was thinking if I didn't find what I was looking for here I could try and edit them but I'm really terrible at it.
  6. RhuneEmbah

    Rules Ideas That Don’t Deserve Their Own Thread

    Hey thanks for the feedback. I guess my system would be #1 where all my enemies have split parts I envision it like this: lets take a soldier as our example. Your Character is at level 1 The Soldier has total 500HP at level 1 The Soldier has these parts:- Head- 50HP Body- 100HP Left arm- 75HP...
  7. RhuneEmbah

    Humanoid Rock and Wood race. Can anyone help?

    Yeah thanks you see why I'm having such trouble. I know its a unique idea which is why its so hard. Thanks for your help. I think I might have to bite the bullet and either commission it or the other thing is just try my hardest to make it myself ( definitely my last resort as like I say in the...
  8. RhuneEmbah

    Humanoid Rock and Wood race. Can anyone help?

    Thanks I completely forgot to say I'm looking for the resources for MV in RTP style. I might not have come across very clearly but the sprites would be used to create a village of these beings. Your resources are very good just not what I'm looking for I wanted them to have closer to human...
  9. RhuneEmbah

    Humanoid Rock and Wood race. Can anyone help?

    Hi everyone so I'm back again to ask the awesome community for help. I'm still working on my game and have hit a dead end when it comes to the resources I need. You see I'm creating a fantasy world called Vallore and wanted to stay away from the usual tropes of elves and dwarves so I decided...
  10. RhuneEmbah

    Rules Ideas That Don’t Deserve Their Own Thread

    Hi all I couldn't quite find where I should post this so I decided here might be a good place. However I do apologise if this is in the wrong place. Anyhow let's get to what I'm here for. So I have this Idea I really want to implement however I was wondering if this would be received well by...
  11. RhuneEmbah

    Skyrim Style Poisons

    thanks a lot that makes a lot of sense. I was thinking a lot about the way skyrim apply the poison to the weapons the player had equipped. I'll definitely try using your suggestion i was just hoping to not have to use a turn for the poison and then attack where how i was thinking it would work...
  12. RhuneEmbah

    Skyrim Style Poisons

    Hi all, As the title of the threads suggests I'm looking for a way to make Skyrim style poisons. By this I mean a poison that whilst in battle you would apply it to your weapon and it would inflict whatever type of poison you used with different levels of poison lasting for longer amounts of...
  13. RhuneEmbah

    Globe-shaped world map

    I've tried this myself and had no end of problems until I realised that a cube shaped world can be used to create this type of effect. Although I was using it in an open world type game.
  14. RhuneEmbah

    Graves??

    yes thank you that is exactly what I'm looking for and thanks I'll do that next time.
  15. RhuneEmbah

    Graves??

    Hi everyone I'm back again to ask the great community we have here to ask if anyone knows of any RTP style tilesets for MV that have grave mounds i know that the basic tilesets have grave markers but I want a mound of earth that I can place the markers on to give the appearance of a filled grave...
  16. RhuneEmbah

    Random Mutation!

    Hi Caethyril thanks for the reply ill definetly try your idea about the troop event see how it feels and if its not what im looking for i'll try yanfly's plugin and see if that is better. Very helpful thanks.
  17. RhuneEmbah

    Random Mutation!

    Hi all, I have this idea but have no idea how to implement it. In my game day and night have different enemies depending on whether its night or day, animals and human enemies during the day and monsters at night, but what i want is a system where when you enter into a battle against a monster...
  18. RhuneEmbah

    Evolving weapons.

    Thanks Ozirisz I will definetly try this system and see how it feels when implemented. Thanks to everyone who replied you have been very helpful.
  19. RhuneEmbah

    Dinosaur battlers needed for Primeval Fantasy World.

    Hi thanks for those they are what I'm looking for but I was hoping for more variety ( you know herbivores as well as carnivores.) I don't suppose you know where I can find some more as these creatures feature heavily in my game. Thanks again.
  20. RhuneEmbah

    Dinosaur battlers needed for Primeval Fantasy World.

    Hi everyone, I'm looking for some dinosaur battlers in the MV RTP style I'd do it myself but I suck at any kind of artwork lol. Any help would be appreciated and of course credit will be given and a free copy of my game will be given when i release it later this year. I know that we have a great...

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