New, important issue that I've noticed (and would like help with if possible). Single-use items like potions no longer disappear from my inventory when I use them. They don't immediately indicate that they've had any effect either, but in fact can be used repeatedly, taking effect as many times...
Bit of an update. For anyone who cares or ever needs this, I've figured out how to do it, no scripts necessary.
Within the database, go to the Troops page and look at battle events. "Span" should be set to Battle, and "Conditions" should be set to Enemy X's hp is 0% or below (With X being the...
When it was occurring both of the 2 party members had armor, shields, and weapons, and one had an accessory. Neither had a helmet.
...But now the error isn't happening at all. And I didn't change anything.
Oh, wait, I'm getting a pretty bad error. After fleeing from a battle the following error message occurs:
Script 'Main' line 1137: NoMethodError occurred.
unidentified method 'any?' for nil:NilClass
And then the game closes.
This is probably one of the noobier questions that'll ever come along here, but please bear with me, as I've never used scripts or coded before and I honestly don't know what I'm doing:
A member in another topic here pointed me towards a script that seems to accomplish what I was trying to do...
@Kumori: It's a bit open and empty-looking along the whole bottom wall. I don't see an entrace/exit either, which is a bit of an issue for a house. Depending on where the door/stairs is, I would consider either adding some more things, or reducing the size of the house itself.