I really like MOGhunter's Chain Commands but its just pretty confusing. I have some problems that I really don't know how to fix.
Firstly, My game is on 1280x720 and when setting parameters, I have X-axis of 400 and Y-axis of 0.
So from what I've gathered, when the chain commands appear, it...
I don't know if this is the right place to post this, I want to know what some features of MOG's title particles do. Like Z index, Anchor and Transition time. I'm not sure if this is written somewhere already, when I went to translate the help text, it didn't define any of the terms.
Well today was blown away with nothing to show for it. I made a new character to my game who I was going to have a protection mechanic where he protects my main character randomly unless it's a critical, and no matter what, to check if an attack received will be critical, means checking the apply method. This means rewriting the entire method and I refused to do that.