Thanks I reinstalled the plugin and check map and image id, I had those off between id and names.
So now I can map to show auto, LOVE IT!
Just want to ask is this what is supposed to show in the Menu with Yanfly, and when you press 'm'
Yes I have variable correct.
I set up the folder img/minimap, and the correct file /system . Image is a png.
Anything else I could be doing wrong or have to set up to have it greyed out?
I have the SilvMinimap under silvKeys.
Also I cannot get map to show by 'm' key either
Thx that did it perfectly :D :D
I'm still getting used to all of RMMV's parts, and where they a 'tucked' away at.
Now I just have to figure out how to get 2 event to follow each other without a small space. This is for a vehicle and it takes up 2 events. I may have to reduce to 1 event...
I am having an issue trying to figure out how to do this.
I want on a map to be able to have a even move from one end of the map to the other, wait a number of seconds, then go back the other way.
I there another way of doing this, other than 'move left' x170, 'wait 300', 'move right' x170?
It appears that I was required to go to FILE---->SAVE each change before I could test battle and see effects of changes.
I didn't think this was correct so I deleted and re installed plugins, working fine now,
go figure :distrust:
I have been trying to get a action sequence to work for a few hours and I can't get any movement to work.
Not even cut and paste of any examples on the forums, nothing works!
move target: forward, 48, 12
motion wait: user
motion wait: user...
I am trying to figure this out, and I am confusing myself.
Is it listed somewhere what parts of the sprite sheet are which animations?
I want to use custom sprite sheet with certain animations for certain enemies I create, but I need to know where to put the animation, thrust...
Thank you, I am not sure but I added a latter, then removed it, and viola it's all good now! :D Although I'm not sure why that worked, I do have a much better understanding of A4 wall vs Top wall.
Also A starting point for new users has soo much other info I can use, thnx for sharing
I do not know what happened. But A4 tile sets are now passable no matter what I do.
- I check that they are marked X and not O
- check that B upper left is blank an marked 'star' and not X or O.
-I started a whole new project with defaults tileset the do not work (Just started a project...