Title says it all, I've been wondering if there's a script that could possibly alter the limited amount of four save files possible in RPG Maker XP, as saving in different files will be extremely needed for my game.
Thanks in advance!
1. Pausing timer
When the monster is chasing in the game that I'm creating, a timer pops up and you'll have to run until the timer reaches zero in order for the monster to stop chasing you, however, there is a possibly exploit that, when you interact with a object, such as a item, a shelf, etc...
I'm a developer wanna-be currently working on a Ao Oni fangame, and currently, I'm trying to make a pathfinder script work for the chases, but so far, I've only been greeted with a error message:
I'm not the best at scripting, so I need help in order to figure out how to fix this.
functionality(This is function demo not game demo)
1 The door of ABS map can open upon clearing all the monsters
2 Secret room/road arrow/lighting/whatever others can be shown upon clearing too
3 Boss HP bar and loot effect, loot jump and item name color as well as the pick-up animation effect
4 Back to town and "victory aftermath" screen for ABS maps/rooms
Playing one of the two RM2k3 games I was best known for back in the day, one I made in the Spring semester of my Freshmen year in college like 15 years ago, feeling all kinds of ways about it. I have not played this game in WELL over 10 years. I feel a million years old RN.