Oh wow, thanks Kaynato, Neverward and Shian for playing!
@Kaynato, you have a beautiful writing style XD Very glad that you enjoyed Dreaming Mary! I'm actually working on a related game called Blue Dreams at the moment. Illusory Garden, the actual sequel, is the fourth game of our series ;)...
Thanks archeia! =D And thank you hiromu for playing the game! XD
The true ending is very similar to the one you've already gotten... the Good ending is the one you should aim for instead ;)
There are a lot of additional hints on the tumblr page (scan the ask questions) and there's also a...
Download from Mega!
Download from Mediafire!
Dreaming Mary is an original adventure game in a sidescrolling format, made using the free RPG Maker VX Ace Lite. It is inspired by the Japanese horror game Ib and the abstract game Yume Nikki, and is influenced by the indie platformer Eversion as...
I downloaded this game a few days ago since the story description seemed very interesting. I've just started playing and it's already gone beyond my expectations!
The urgency at the beginning is great, and I love that the personalities are already clear.
-Passability behind the...
jwj Ahh wow that's a great script Tsukihime! I've added it to my game and I'll provide credit when announcing its release. Really, thank you so much! (ノ＞▽＜。)ノ
@Amerk haha very true! I'd love for people to give spoilers by talking about the game, really xD Still, the more I can do to keep the...
Aw, shucks. Thanks for the reply!
I'm not too worried about the players having the audio or movie since we're releasing that content in high quality for free later on. It'll be a bummer if someone snoops in the files and finds something they shouldn't before playing the game, but, well, nothing...
Hi there, sorry in advance if this has been asked before!
I've just moved up from Lite to the real Ace for game encryption, but the audio and movie files aren't encrypted! This is really bad since some major game spoilers are in those. Now, I've checked for solutions and got the BGM encryption...
Ehe, thanks palladinthug and Julien!
Ahh I really like the situation in hiromu's work. The green-haired guy (I never remembered his default name lulz) had that face armor thing going on, and it translates really well into the modern setting you drew him in!
Ohh wow, I wouldn't have guessed that there are only 3 colors in each ramp. You worked in a lot of clear detail even with that restriction! The tophat and the pants work especially well, I think.
Your comments on how it's done are also really interesting. I might try to practice making and...
functionality(This is function demo not game demo)
1 The door of ABS map can open upon clearing all the monsters
2 Secret room/road arrow/lighting/whatever others can be shown upon clearing too
3 Boss HP bar and loot effect, loot jump and item name color as well as the pick-up animation effect
4 Back to town and "victory aftermath" screen for ABS maps/rooms