Beginner here, so apologies if the question is basic.
I'm trying to make the player lose half its gold, on an specific event.
How do I do that? I didn't quite work out how gold and variables work together.
Thanks in advance,
I tried fixing by using two tiles event. I manage to get both events sprites syncing:
However, no matter how I set the movement route, if the player pushes one of the tiles, it will differentiate from the other when obstacles are hit:
Can anyone give me a hand with this?
Newbie here, so apologies if this is basic.
I'm trying to create a puzzle in which the character has to push logs, and consequently the logs to roll. The log event image is bigger than a single tile, so I created the sprite and added it using the $ symbol before the name...
Hi Avy, I'm only new, so if I'm in any way breaching your terms, please let me know.
I've modified the "Wolf's Face", as I intend to use it as an actor.
I'd like to thank you for all your work, it is brilliant.
Greetings from Ireland
<---Removed by mod as it's against Avery's terms to repost--->
New pet peeve: Telling tech support personnel what something is doing, only for them to tell me (in excessively condescending tones) what it should be doing. Yes, I know what it should be doing, and if it was doing that, I wouldn’t be talking to you and your attitude problem about it right now, would I? >.<
The rules I makes pun about on your last thread is about "Verify Files" before anything else, if the stuff comes from STEAM. Which means, if it could be fixed with just that, there is no need to redownload the whole stuff.
But glad the reinstall worked, hope you enjoy it and your days too.