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  1. Completely removing transitions in battle

    Is there a way to remove transition animations before and after battles? _ The idea is when enemy encounter scene triggers, no transition will be animated, thus instantly proceeds to battle. _ Same goes after battle, no fade to black transition occurence. Just quick zapping of the player back to...
  2. Pseudo-mouse Script??

    Looking for a script that allows the player interact/navigate through selectable items (ie. Items, Equipment, Skills...Save, Load, Shutdown...Potion, Ether...Use, Yes, Ok, No, Cancel...etc) present either in menu or an option/choices message box, via a point-and-click cursor that acts like a...
  3. How to script call "show choices" in Scene_Menu

    I need help, how to script call "show choices" in Scene_Menu? "Show message" function via $game_message.add seems working in Scene_Menu but I can't run "show choices." Please give a little light if it is possible... or impossible, meaning complex to do.
  4. Overhead Variable Gauge On Top of Events?

    I couldn't find a script that allows adding of small variable gauge bars on top of events. Please, anybody here... help, I really need it. :(
  5. Transmutate a selected item in the ItemList via id change?

    Hello sir/ma'am, may I ask if is it possible to change the id of the selected item from itemlist... without using gain/lose item trick? Edit: I am using Tsukihime's item instance. The idea is the new item sticks to the slot where the original item is and not at the last slot.
  6. Tank Controls?

    How to make a script call that returns whether the item is consumable or not when used?
  7. Offsetting the Followers Tailing Behavior

    Hello, can somebody help me. I am trying to modify the behavior on how the followers tail the player around, but when I try to change it via self-improvised snippet using a mock game_player variable, the followers just stand there, frozen, doesn't want to follow the player. Please, I need help...
  8. How to fix landing offset bug after jumping with irregular-sized character sprite?

    As the title goes, my concern is this bug. When I jump on, my landing is off. I am using a much taller character. Unlike the default rounder chibi-character formats, you land like 7 pixels off deeper with irregular characters. Is there a way to fix or at least a trick to adjust this? Thank...

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Anyone doing anything for NaNoWriMo this year?
Listening to, "Draum" by Eldrim. If you haven't heard it before, do so. Absolutely lovely, and utterly haunting.
Using Live2D is actually pretty fun once you get familiar with where everything is. :rhappy: And no, I'm not learning because of the Vtuber thing going around, but yes looking at those helps a lot to know what can be done :LZSlol:
[Maybe Sensitive] Personal thoughts on being "cringe".
If I were to say, being a creator also means getting cringe ideas on your project. But why would having one makes the work somehow "being bad"?

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