Thanks I'll try that, but earlier I tried this:
"Variables!? You can do that! If you wanted to set a variable to the current time you can use the script call:
$game_variables=(variable id, GameTime::hour?) to set variable id to the hour
$game_variables=(variable id, GameTime::minute?) to...
The visual stuff is the exact reason to have his, along with the ability to have hp cost as well. And sometimes, I'd want things to cost hp, mp and tp or even gold(or any combination of two). The default system will only show one of them three, so you don't know what happens to your other stats...
I don't see why more people are interested in this. This script is amazing.
I'd really appreciate it if you could find a way to make this compatible with Yanfly's Skill Cost script.
Both of yours are very useful. But it's a shame that I have to either sacrifice convenience (his script) or...
Every now and then, the game crashes with the message:
"Script 'Window_Selectable' line 61: ZeroDivisionError occurred.
divided by 0."
When I go to Window_Selectable line 61, all I have is this:
[(item_max + col_max - 1) / col_max, 1].max
Haha, yeah, there was the other thing script you had. I didn't have it then, that's why I couldn't possibly add the stat points or whatever you call them to any of the characters, no matter how much they leveld up.
I have to be missing something here because when I open my menu up, it looks nothing like the picture you have at the top of the first page here. In fact, it looks exactly like the default VX Ace screen. There's no menu slot where I can go to to raise the stats. I added both the script download...
Using Live2D is actually pretty fun once you get familiar with where everything is. And no, I'm not learning because of the Vtuber thing going around, but yes looking at those helps a lot to know what can be done