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  1. SonoKiabutsu

    Custom Damage-over-time Effect

    So I'm trying to create a custom damage over time effect where the damage and turns it takes is based on the users MP at the time the skill is used (the MP shouldn't be a cost, but it clears once the effect hits the enemy. It's 5 as that's the characters max MP at all times). I am using...
  2. SonoKiabutsu

    Issues with YEP Extra Parameter plugin

    Hi everyone, Having a play with a state that increases the critical attack chance each time the state is applied. The code is as follows: The issue I'm getting is when the state is applied I'm getting an error saying "ReferenceError: actor is not defined". What do I need to add to...
  3. SonoKiabutsu

    WoW - Enhanced Pyrotechnics

    Hi guys, I'm trying to recreate the passive ability from World of Warcraft called "Enhanced Pyrotechnics". The state needs to do the following: When Fireball does not inflict a critical hit, increase the actors CRIT by 10%. This effect stacks. The critical hit boost is removed when a...

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