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  1. Trouble with Getting Subclassing/Passives to Work Properly

    Hey, I'm a dummy, I figured it out. When the parenthesis after jp is blank, it defaults to your current job. If you include a number, that number is the class it draws from. Here's my new code, if you're interested. <Custom Passive Condition> if (user.currentClass().id == 1) { if (
  2. Trouble with Getting Subclassing/Passives to Work Properly

    Hey there. I've been working on a game that uses a job and subjob system using the class change core and the subclass core. I've almost finished implementing it, but there's still a hangup that's been causing some issues: I can only get passives to apply to a primary job. Right now, passives are...

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