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  1. BlissAuthority

    Is there an easy way to reference 'raw" character stats, before equipment bonuses are added?

    Oh, of course that's a base functionality. So that example spell using the syntax I wanted was just ((a.mtk+a.level)*2+20) - ((b.level*2)+b.mtkBase+b.mdfBase) (and yes, I know that I'll need a plugin to set and refer to battler levels.) That clears up a tremendous number of headaches, thanks...
  2. BlissAuthority

    Is there an easy way to reference 'raw" character stats, before equipment bonuses are added?

    Exactly as it says. For the purposes of some damage/healing formula, or to create "substats", I was wondering if there was an easy way to reference the raw value of a stat like A.Atk before equipment modifiers are considered, either in base MZ or using the free QoL plugins from VisuStella...
  3. BlissAuthority

    Attack Formula Debugging Problems

    My mistake, thanks. Consider this asked and answered.
  4. BlissAuthority

    Attack Formula Debugging Problems

    I have an attack formula of a.atk + 15 + (a.lv * 5) - (b.atk + b.def / 2) with zero variance, for various interesting and diverting hysterical raisins. Plug in 30 strength and 30 defense for a 6th level character (and give monsters levels and the same stats) and this should be (30+15+30) =...
  5. BlissAuthority

    Problems importing custom music

    That was in fact the problem, thank you!
  6. BlissAuthority

    Problems importing custom music

    Hello. I've put some custom music files in myproject/audio/bgm, and they aren't showing up in the game. I understand that you theoretically don't need to import resources anymore, just to put them in the proper project folder - so this is very frustrating. Possible problems I might be having...
  7. BlissAuthority

    SRPG Engine - Plugins for creating Turn Based Strategy game

    That explains a lot. Google Translate is, in my experience, far worse than nothing. It's whatever demo you currently have up on the Itch.io page. I'll take another look but hearing this makes me want to reiterate that you need a proper translation.
  8. BlissAuthority

    SRPG Engine - Plugins for creating Turn Based Strategy game

    I hate to say this, but you should probably get another translator, one who speaks English natively and who has a good grasp of the original Japanese. I can't understand the documentation or most of the example game.
  9. BlissAuthority

    Rules Ideas That Don’t Deserve Their Own Thread

    I'd just like some feedback on this character design. This is Deedee, the main character of a game I'm working on. She was some loser's MMO avatar, but that guy woke up as Deedee (along with half a million other users from the same server) and she had to... adjust to life in Mundus. And to...
  10. BlissAuthority

    SRPG Engine - Plugins for creating Turn Based Strategy game

    In the system I'm adapting from tabletop Split Movement is a skill, and an early midgame skill at that. Moving after attacking is free, split movement is not.
  11. BlissAuthority

    SRPG Engine - Plugins for creating Turn Based Strategy game

    That seems like a great way to do this. ...aaand this is something that I'd want to alter, so that you can (use some) attack(/s) and most Support actions before moving. Any suggestions for that?
  12. BlissAuthority

    SRPG Engine - Plugins for creating Turn Based Strategy game

    Hello! This looks extremely useful. I was wondering how you would implement a system like D&D's or Valor's, where each character has three actions each turn: one Attack, one Move, and one Support.
  13. BlissAuthority

    How do I make enemies that kill the rest of the enemies when they die?

    Yep, that did the trick. It didn't do jack about the BGM but it did make poor Arumvorax die properly/ Thanks!
  14. BlissAuthority

    Currently participating in My First Game Jam

    Currently participating in My First Game Jam
  15. BlissAuthority

    How do I make enemies that kill the rest of the enemies when they die?

    I feel like this is an embarrassingly noob question, but still. I have a boss fight against a dragon, which is much harder than it sounds because he's actually four blokes - Arumvorax the Red (the head), Squishy Belly, Hot Wings and Red Tail. Naturally, when you kill the head (good luck with...
  16. BlissAuthority

    Dark, Tan, and Pale RPGMaker DS characters?

    Already picked them up.
  17. BlissAuthority

    Dark, Tan, and Pale RPGMaker DS characters?

    I might look into that (or, honestly, getting GIMP for the low price of free if the best suggestion the board has got is just "spend money on the problem"), but it would save a LOT of time and effort for what's meant to be a one-month game jamish project if these are already available.
  18. BlissAuthority

    Dark, Tan, and Pale RPGMaker DS characters?

    I was wondering if someone had made variants of the DS and DS+ sprites that had and dark and tan skin. Pale skin would be a nice bonus as well. If not, I'd like to formally request some - specifically of a dark and tan Heroine and Elf set, but if anyone has "all of the above" lying around that...
  19. BlissAuthority

    Visual Novel Maker

    This has been my experience with visual VN/KN editors as well. Hell, most of them don't do chaptering. Between that and my good experiences working with Ren'Py, I figured it was a fair question.
  20. BlissAuthority

    Visual Novel Maker

    What features will this have that will justify the price over, say, Ren'Py?

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