I've been gone for sometime and want to get back to work on my game. <3
and I hope I'm posting this in the right place. ^^;
I've took a lot of your guys advice and have done many changes and tweaks
but I'm still looking into making a Resident Evil inventory setup.... if anyone remembers...
Some of you may know... I've been hard at work on a Resident Evil RPG parody style game.
I'm about 3 weeks in development (which I know isn't much) ^^;
I will be using many assists from from the original games....
It's sad how often we see smart and good projects drop do to cease...
I'm trying to make a balcony and give it neat look to it.
Well I think it came out pretty good in "edit mode"
but everytime I do a "Play Test" the pillars and fountain keep clipping out and ruining it!?
is there anyway to fix this?...
Sorry and thank you. :)
Hello... me again. ^^;
I wanting to where I can equip more then one type of Equipment.
I know how to make many types of Equipment, but I want to where a person can equip 2 of the same type.
but every time I make 2 ring slots...
I'm working on a game
and I made a animation for my zombie to do a "Bite" attack animation
and I set the "skill" with the animation and I set the zombie with the skill "bite" animation,
but when I start up a "Battle Test" the zombie uses the bite skill and I hear the sound I made for...
Revisiting one of my older projects in a long time to work some more on the mechanics. I've been working on- and off-again for about a year now on recreating the Force and Mystic systems from Wild ARMs. And I think I've finally made some good breakthroughs on that!
Still, it is not perfect and I may post my thoughts at a later time to see if there are any other suggestions or alternatives I've missed.
The more I read Calvin and Hobbes as an adult, the more I deeply respect Bill Watterson. Plenty of stuff flew over my head, but now that I'm old enough to appreciate the viewpoints he shared with the fun and imagination? I am grateful that C&H was basically my early childhood.