is there a way to force skill or playing common event with yanfly buff & states core ? i kinda want to make custom react effect with skill activation but i have no idea what to add except target.animation
EDIT : Nevermind i already found the solution , thankyou .
Hi, is there a way for other motion like weak and abnormal to overwrite the walk motion when the actor is selected ? you see here when the actor is not choosing action it play the weak animation but when the turn started again it back to walk motion, i just wondering if it possible to not using...
hi waterguy sorry but maybe this is a dumb question .. how do i use the extensions you made, i tried to put the js in plugin and arrange it below dragonbone plugin but it still doesnt work
or did i write the note tag wrong ?
Haven't been on here actively in awhile, project is going strong my biggest issue is the STORY, i'm refining the plot and learning so much i decided to take a writers class to improve even more but the programming and functionality of the game is stepping up nicely!