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  1. Germelshausen

    My father and I were at a car-show admiring some Depression Era automobiles when a nearby...

    My father and I were at a car-show admiring some Depression Era automobiles when a nearby speaker was playing "God's Gonna Cut You Down" by The Jubalaires. For whatever reason it made me think of the Crimson Skies series, but what if it was automobiles instead of aircraft? Throw in a massive...
  2. Germelshausen

    [IMG] A character exploration for a fun little side project that I've started working on more...

    A character exploration for a fun little side project that I've started working on more seriously. Kudos to anyone who recognizes the reference. Sparkplug is an outrider of the Skycarp Squadron, a mercenary force led by Commander Khaos who sell their services to oppressed communities in the arid...
  3. Germelshausen

    As an example: check out the story of Dorothy Lawrence, an English freelance writer. With the...

    As an example: check out the story of Dorothy Lawrence, an English freelance writer. With the help of several sympathetic soldiers, she was able to disguise herself and go to the frontlines. She was discovered and was accused of being an enemy agent all while she tried protecting the men who...
  4. Germelshausen

    After considerable thought, I've decided to drop the medic game. I just don't feel comfortable...

    After considerable thought, I've decided to drop the medic game. I just don't feel comfortable enough to do the subject matter any justice. I plan to do something about the women who disguised themselves as men to join the war, much more creative freedom. Also much more drama can be written...
  5. Germelshausen

    new person here!

    Welcome to the dark side arsMori! Nice to have another artist join the RPG-Maker cult.
  6. Germelshausen

    What part of your game do you usually work on first?

    Generally, after the idea phase, I try to refine the idea and omit things that the game can do without. Got a side-character who has no other purpose than to say a few lines of dialogue, kick them out and use someone else. A game mechanic that can be simplified further? Do it! Work smarter, not...
  7. Germelshausen

    RMMV A Sanitäter Simulator!

    That depends. If a strudel is made of curdled milk, ground up beets and turnips, cockchafer beetle "flour", machine oil, and powdered hay... Is it still a strudel? :kaoswt2:
  8. Germelshausen

    RMMV A Sanitäter Simulator!

    Sorry it took me so long to reply VCraft! Been busy with work the last two weeks. Glad to hear to hear it! It has been a very slow process, but I hope to have a running demo by the end of the year, if not sooner.
  9. Germelshausen

    RMMV A Sanitäter Simulator!

    Thanks! If there's interest, I'd be glad to share the sprite sheets with the forum once I can get around to finishing the last of the environmental and character assets. Far from the best sprite work out there, but it's a start. Seconded! Supportive roles always seem to offer a broader range of...
  10. Germelshausen

    [IMG] Been there way too many times, hopefully they were good ideas!

    Been there way too many times, hopefully they were good ideas!
  11. Germelshausen

    Does Parallax Mapping Affect the Frame Rate in RPGM:MV?

    Aha, gotcha! I figured it didn't have any effect unless it was a large map size, but wanted to be extra sure. Many thanks for the clarification Soulrender and Shaz!
  12. Germelshausen

    Does Parallax Mapping Affect the Frame Rate in RPGM:MV?

    Odd question, but I wanted to ask before getting too far into the project. My intent was to parallax map most if not all of the game, but I don't want to waste unnecessary time on custom map designs if parallax mapping will cause a significant drop in the frame rate. Cheers!
  13. Germelshausen

    [IMG] Been busy helping some family members with a flea market all weekend. Not progress has...

    Been busy helping some family members with a flea market all weekend. Not progress has been made but I've got raging sun burns so I've got that going at least. Just finished a doctor's coat (modification of the other greatcoats), a gauze face mask, a M.1915 Gummimaske (right), and a M.1917...
  14. Germelshausen

    Oho, gotta love dark psychological plots! Is there anywhere to check on the progress of the game?

    Oho, gotta love dark psychological plots! Is there anywhere to check on the progress of the game?
  15. Germelshausen

    Rules Ideas That Don’t Deserve Their Own Thread

    My apologies beforehand if this is in the wrong forum category! What's is your opinion of finding hidden little musical Easter-eggs in games? To elaborate, my project revolves around a makeshift hospital during the Great War. My idea was to include a gramophone as an interactive set-piece...
  16. Germelshausen

    I should mention that I'm expecting to do more work than just the army. DRK nurses, nuns...

    I should mention that I'm expecting to do more work than just the army. DRK nurses, nuns, civilians, late-war French and British soldiers, grounded pilots, "Mercy Dogs", and so on. Lot's of work to do!
  17. Germelshausen

    Just finished some more character assets for my game. All made to fit the "Looseleaf"-style...

    Just finished some more character assets for my game. All made to fit the "Looseleaf"-style. Because I'm a moron, the words "Footwear" and "Equipment" got mixed-up. Putting it all together... Still got a long ways to go! :kaodes:
  18. Germelshausen

    RMMV A Sanitäter Simulator!

    Whoops, minor correction. It was the Krankenträger (medical orderly/ stretcher bearer) who was responsible for the frontline soldiers, typically his Kompanie, and retrieval of the wounded in the field. The Sanitäter would not, albeit with some very few exceptions, be seen on the frontlines.
  19. Germelshausen

    RMMV A Sanitäter Simulator!

    Not the title of the project by any means. *Minor Correction: It was the Krankenträger who provided first aid and retrieval of the wounded on the battlefield, not the Sanitäter. I've been toying with the idea of creating a heavily story-driven game whereas the player assumes the role of a...
  20. Germelshausen

    Cheers to the eternal self-suffering! :kaocry: Best wishes on your revamping endeavors CS.

    Cheers to the eternal self-suffering! :kaocry: Best wishes on your revamping endeavors CS.

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It does sometimes get a little embarrassing that I often come here to ask for help with something and seldom have anything to actually show for it. If there is one thing though I can commend myself for, it's for sticking with an idea I've been tinkering with for this long now and gradually making headways. Even though I've been reserved about my progress, I can say I'm farther now than where I initially started.
I'm gonna put my project on pause for a tiny bit so I can explore the engine outside of it... Winging it can only get you so far LMFAO
Have seen some of my favorite people here posting and helping others with questions today -- love to see it!
Haven't been on here actively in awhile, project is going strong my biggest issue is the STORY, i'm refining the plot and learning so much i decided to take a writers class to improve even more but the programming and functionality of the game is stepping up nicely!

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