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  1. Damage Formula Request (Damage Based On HP Situation)

    Hi, guys... I was trying to make a skill that deals more damage according to the target's HP situation, the lower its current HP, the higher is the skill's damage. The problem is that the formula isnt workin. Here's what I'm using (the whole code): ((b.hp / b.mhp) + 1) * a.atk * 3 - b.def *...

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So Facebook fraudulently took money from me. They even went through my PayPal accounts to find a card that had the money on it. Thinking about deleting my Facebook account because this doesn't happen on twitter, not even close.
Today the 2nd part of the RPGMakergame "A Thief's voyage" came out.

Go show DutchPowerCreations some love.
love it when you forget to put a certain thing in the movement route and suddenly a character starts spinning at 10000 rpm
I'm sorry. I have a bad feeling I've been manic the past couple of days. Antidepressants have only been making things worse somehow -- too drowsy to function, followed by insomnia. Why not making me go crazy to boot?

Hey man, why don't you do some progress on your game? Oh, because you'd rather wake up at 5am and spend the night making a cosmetics system for your side view battlers? Ok.

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