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  1. AphoticAmaranth

    RMMV Open main menu at specific option?

    Hi, Is there a way to open the main menu at a specific option? I'm using YEP_MainMenuManager, and have a common event with choices and text that can be accessed from the menu and acts as a guide. When the player closes the guide and returns to the menu, I would like the cursor to maintain its...
  2. AphoticAmaranth

    RMMV Red & Blue (One Map Game Challenge)

    Red & Blue SECTION A: SYNOPSIS IMAGES/SCREENSHOTS DOWNLOAD LINK CHARACTERS CREDITS
  3. AphoticAmaranth

    RMMV Compatibility issues with Party Manager / Pretty Sleek Gauges / YEP Skill Core

    Hi, I'm having issues getting some plugins to work well together, namely Mr. Trivel's Party Manager, mjshi's Pretty Sleek Gauges, and YEP Skill Core. I've tested a new project with just those 3 plugins, and found that if Pretty Sleek Gauges is above YEP Skill Core, classes which have their TP...
  4. AphoticAmaranth

    Equipment Set Effects?

    Something I've seen in a couple of other games is equipment set effects, where if you equip multiple armours in a set you'll get more bonuses... I've been wondering, is this really a good mechanic to have? While it might give players some incentive to try and complete the set, I do have a...
  5. AphoticAmaranth

    Lite EULA question

    Hi, From what I understand from the EULA of RPG Maker VX Ace Lite, we can only release non-commercial games. Are we allowed to release games on platforms such as itch.io under "$0 or donate" pricing, or would that count as commercial?

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Got a windowskin working nicely to go with Mog's menu plugins.
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Just getting started on RPG maker and having a blast!
I am once again escalating in the kitchen. I might or might not be 4 types of cookies into baking and not finished...
Today is a great day!
A bust of my character, Lizzabelle, that I put together in GIMP. I combined the RMMZ generated face with my actual illustration of her. This is just me experimenting with busts. I don't really want to use busts in dialogue, but perhaps in the character menu.

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