This feels like there's a very obvious solution - but my googling is failing me.
Say I have a sign that I want to display text in a dialog window when the player hits the action button -- how would I make that happen? I can't seem to be able to figure out how this happens.
Thanks for the help.
A bust of my character, Lizzabelle, that I put together in GIMP. I combined the RMMZ generated face with my actual illustration of her. This is just me experimenting with busts. I don't really want to use busts in dialogue, but perhaps in the character menu.