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  1. Damage Formula Request (Damage Based On HP Situation)

    Hi, guys... I was trying to make a skill that deals more damage according to the target's HP situation, the lower its current HP, the higher is the skill's damage. The problem is that the formula isnt workin. Here's what I'm using (the whole code): ((b.hp / b.mhp) + 1) * a.atk * 3 - b.def *...

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