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  1. Replacing Zero Damage with a "MISS" statement

    Using the damage formula, I'm able to script conditionals for applying states and other non damage effects. However, if I have a situation where a state can't apply, the damage formula defaults to Zero damage. How can I skip the damage effect (numbers and hit effect) and display a miss...
  2. Attack Command Animation and Targeting Change

    Hello, I couldn't find an answer to this through my searches, but it's probably a very easy fix.  I want to change the Attack and Guard commands into an Offense Stance and Defense Stance command.  I've already changed the relative skills in the skill list to represent the change, changing the...

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