Mine is in a cyberpunk setting, so technically it's "modern" in the sense that it's not a fantasy setting.
Of course, that doesn't stop people from adding fantasy elements to modern/futuristic settings like Shadowrun.
I'm in the process of converting all locks and intimidate/persuade dialogue options into D20 DC based success/fail (modified by player skill). Before, it required a certain flat amount you had to meet, but with rolls, it offers more freedom. For instance, you can repeatedly try to unlock a door...
Wow, I was not expecting this topic to be necroed.
That would be a compliment! Instead of them saying that "This dialogue sucks and it's cringy as hell!", they'll say "This dialogue is great satire and a perfect deconstruction of typical JRPG writing!"
Some people, namely family members have asked why my game is free. I'm hesitant to go commercial for a variety of reasons.
First off is the monetary investment. My game does have the potential to sell, but then I'd have to dump more money into it to polish assets and scripts to bring it up to a...
:kaoswt: I'm in danger... (my game does play around with a similar idea, but it's different from KOTOR)
I use the amnesia trope, but it not used as a blank slate for an "insert character". Instead it's a foundation I use to support my story.
Everyone's games are bad at some point. My own first game back in VX was horrible, and even my second game in VX Ace was bad too. It's all a learning process to become better and better. Eventually, you create something good which others enjoy! Keep making games. :kaopride:
I think it has potential if you do something different with it. I've been tweaking a fantasy rpg project for years, and the main hero will technically be "the chosen one" or "a chosen one", but that will basically ruin their life and be an extremely heavy burden from which they can't escape.
One time when I woke up, I saw a small glowing orange ball of light about the size of a golfball slowly move across my bedroom floor. It went about a foot a second until it went underneath my desk. I even got up out of bed to check under my desk, but the ball of light was nowhere to be seen.
I've been busy doing tileset editing and map making for the Saikhon district of Collector, among a few other things.
Here's two icons I made (technically I heavily edited already existing icons) for the Monowire Whip and Micro-Missile Launcher cyberarm weapons.
Traditional medicine shop...
The anime characters we saw 20 years ago,
still have the same age when we see them now.
Somehow it's strange but also beautiful.
It's like no matter how much we change,
there's certain part of ourselves we can reconnect to when we see them again.
Lots of not good things happening IRL but I'm not gonna let this day end like this. Quote time:
"Success is not final, failure is not fatal: it is the courage to continue that counts." -Winston Churchill
So, keep going, lads. Whatever you do keep going. Until next time.