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  1. abluescarab

    Figuring out a pricing system?

    I've never been very good with prices, so I have some questions. How should prices be determined? Should I figure out what coin drops enemies will have first, so I can price items based on that? How should I price items of the same type? (e.g. wood sword => 10G, copper sword => 20G, bronze...
  2. abluescarab

    Buff/debuff IDs for scripts

    Hello, everyone. I'm new to RPG Maker VX Ace (bought in in the Humble Weekly Bundle). I've just started writing my own script to generate and apply a random status effect. In the GameBattler class, there's a function to add buffs and debuffs (add_buff, add_debuff) that asks for a param_id...

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