I want to hide the Formation Menu UNTIL a part of the game. With the System 2 i can hide it from the start but... only that?
in MV you can do this setting a variable as a condition for the scene using yanfly engine, but idk if its possible in MZ.
I just successfully tested having events check if specific actors are in a particular party slot and then changing image to match. This will let me make scenes take into account who is in the party at the time and arrange them accordingly - this is important since I'll have extra actors beyond current party. The script used is the same from MV and is compatible with my current core plugin setup in MZ. Thank goodness.