Finally had time to try it. I have known your project for a long time and I like the progress of the project so far.
I have only two major issues with the game while playing the first time:
The intro drags on but I think you could make it smoother by allowing the skips in the intro.
Unfortunately still not working. The picture lands with the same position numbers somewhere else.
Maybe it's bugged, honestly don't know what's wrong with it.
Maybe I'll try it to bind to a variable later on but I need to read into this first I guess.
I know how this feels now.
Is it really that "impossible" to help us VX-users out and make a script for our games?
I would like to move on with my VX-game to MV too and it's a really frustration experience right now that I can't. Converting from VX > Ace may work but this has to happen...
What makes Terranigma great is its story and the shocking moments. One of the best Action-RPGs on the Super Nintendo.
Der Crysta-Theme (= Main Theme) is one of the true masterpieces of SNES Sound Engineering.
A bit of everything. Story, Characters, Music (= Atmosphere) and even to a degree the graphic. It's important to focus on your strenghts and not that you pleasure everyone. You make the game for you and secondary for the players. It needs to have your personal note.
I think you will love me even more now when I tell you that I have all three Soundtrack CDs and the japanese guide here too. ;) Freaking love Lyle's Theme (2nd overworld theme), which was the reason I started VGM CDs.
Yes, I agree. But the SMRPG 3D felt so strange, like they wanted to emulate...