This plugin allow the user to sort items in inventory and skill learned.
How to Use
(Right-click -> Save link as)
Credit and Thanks- MelosxAuthor's Notes-...
I've noticed a "problem/bug/something" with MV Database.
Working on an Helmet i set the Crit Eva to +0.72%. Now the program changed it to 0.7% while in the traits list it show me 0.6%.Saving the project and exploring the relative json I see that the param saved have a value of...
Hi, I have some question about that script.
First of all, on the base armor formula(default def / 2) I can only use def/mdf or can combine with other params, example def/2 + agi/2?
Now, assuming that I'm using default formula, if in battle a skill/item/status change the def/mdf of the...
I asked for this previously but then I said "Meh, is better if I do this myself" and... ta-dah!! :)
This plugin allow you to add new categories in your inventory. Also provide a notetag to set the correct category for items, weapons...
I'm looking for a way to add more categories on my inventory (example: crafting items, consumables, misc) and, obviously, a way to set the correct category for the item.
Thank you for your help :)
That's the problem.
I've two skill, the classic Attack stance and Defense stance. Both apply their respective state. But not ever, in fact the two skill miss the target(the actor) sometimes. Is also very hard to switch from attack to defense because defense stance skill miss...
Trying to get the mechanics down for a cute, story-driven board game! I think I've accomplished dice movement, item effects, and activating a space's event when you land on it. Art is WIP. Hope to open a thread about the game soon!