I'm having an issue with RPG Maker MV, for some reason whenever I playtest my current game the stats are reduced by 25%! so if the character has 100 Endurance/Defense, its reduced to 75 x.x I have no clue why its happening.
I know its some sort of a plug-in problem, or maybe a combo-wombo of...
So in Persona Q there are these 'reverse' accessories that would swap a certain stat with another while said accessory is equipped. (Example: St-Ma reverse would switch Strength and Magic, so 40 strength and 20 magic becomes 20 strength and 40 magic)
I bring this up because I want to do...
Hiya! Let's cut to the chase.
I want my character in the project I'm working on to use a spell that triples the power of the next spell/physical skill they use. Similar to the spells Mind and Power charge in Persona 3, 4, Q, and maybe 1 and 2, I haven't seen them sooo... yeah... Anyone now how...
Does anyone know a way to have a battle open with a special battle opening?
Like, say you're fighting a Frog King as a boss fight. I want the fight to initiate with 'The Frog King hops into battle!' anyone know a way?
back in RPG Maker VX Ace, the character generator had a really really nice Tan skin, but MV's is very odd and incosistent.
For reference, I'm thinking of the first skin tone of the second row for MV.
Anyone know of a fix or if someone made a better tan? I liked the tan skin :c
Hello everyone, I've noticed that Dual-Wielding is quite inflexible, being that the second slot is entirely a weapon slot.
What I want is the second slot to be an 'offhand' which will be able to use shields, and weapons without the rigidness of dual-wield or no dual-wield.
so if the actor can...
Alright, so for a game I'm fiddling around with, I wanted to know if there was a way to add certain encounters to a map and their weight in comparison to other enemies?
Here's an example:
Party starts in room one, they go into room two
in room two, they flip a switch
when said switch is...
Hello everyone :3 I am looking for a script that can give two stats a new function, in addition to their current ones.
so, the stats I want to have these new features are AGI and LUK
What I want this script to do is pool the AGI and LUK stats of everyone in battle, and use these for a...
Hello peeps. I was wondering if anyone knew of a script that could allow you to change what a skill's critical quote/message was.
For example, if you wanted your heal to say: 'a crap ton of health was restored' when it criticaled, and you were able to set it up as:
and 1 through...
Okay, so in VX Ace, when you die it goes to the game over, but I want the player to be teleported to an inn or something when you die. I know how to do this with visible encounters, but the game I'm making currently has random encounters.
Anyone know how I can do this?^^;;