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  1. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    If you enable exp (the value of the plug-in parameter include exp is true), you can use the < LP: num > tag to set it in the enemy's note,Because the current version does not add any plug-in instructions
  2. xiamumomo

    AutoTiles

    thank you
  3. xiamumomo

    AutoTiles

    I don't seem to understand that tutorial,I do it like this https://www.rpgmakerweb.com/blog/classic-tutorial-making-an-autotile
  4. xiamumomo

    AutoTiles

    The left is official, and the right is drawn after I made it. There will be separated marks in the middle of me
  5. xiamumomo

    AutoTiles

    Because I recently started to draw tiles myself, but I don't know why there will be an interval after the autotiles I made are drawn. At least A2 is no problem. If I need PSD files in the production process, ask me. I should have no problem following the tutorial ==This is the floor tiles A2 I made
  6. xiamumomo

    Ponds and rivers without water---tilesets

    I found that no one made tiles about the drought of ponds and rivers, so I did these four in the afternoon. Maybe my later project needs other tiles of this kind, and I will continue to make them and add them to this link,I am not good at painting. You can give me suggestions and opinions to...
  7. xiamumomo

    Sci-Fi Tileset by XENOミゼル

    Maybe I haven't learned enough. I don't know how to make the picture animate like you. I think this is in the characters folder, but the characters are in 3x4 format. What should I do?
  8. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    Thank you. The problem has been solved. I always thought that prefix was used that way=.=
  9. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    This is my production process. Is there any problem?
  10. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    Sorry, because some words are automatically lowercase in translation, my map label is indeed capitalized. No matter how I increase the points, it always keeps 0Lp, < cost: 10 * numLicenses() > will be effectively increased
  11. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    Is my map comment tag < statcode: 2 * numlicenses() > wrong? The event remark tag < cost: 10 * numlicenses() > is valid. If the map tag is < HP: 2 * numlicenses() > it is valid. What is the function of the map remark tag < statcode: >? How to use it?
  12. xiamumomo

    All kinds of animated slime battler

    For the first time, if there are any deficiencies in my own painting, I hope you can put them forward so that I can understand where my painting is not good
  13. xiamumomo

    All kinds of animated slime battler

    I may add a different sliem every day. I've been thinking about how shrem moves and jumps? Or.....
  14. xiamumomo

    All kinds of animated slime battler

    I suddenly wanted to make a game to train slime, so I only made this picture. Later, I will make different slime pictures one after another. The basic form can be completed for me, but the human form is very difficult, but I can complete it. If I can't finish it, I hope someone will help me...
  15. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    After I added the tag and saved it, I generated licenses.json, but I said map002.json was dragged into the browser box, but I didn't prompt to download licenses.json. I don't know if you will have this situation. Is it my wrong setting?
  16. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    When my map remark is < statcode: 1 * numlicenses() > the following error message will appear. If it is < HP: 1 * numlicenses() > the map data cannot be dragged into the viewer to generate licenses
  17. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    I'm a little confused now. You can take some time to modify the GitHub description, plug-in help and the display of your plug-in version (you forget to change the plug-in version number). If you need me to update the tutorial video, you can tell me
  18. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    Where do these two tags apply? I store them in the event and map comments and drag them into the box in the browser to generate licenses. If there are errors in the class or role comments, I don't know how to use them. Can I fill them in the plug-in help
  19. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    What is the function of numlicensetypes()?
  20. xiamumomo

    Gimmer_LicenseBoard: Level up using licenses!

    Whether it is the number of different types of licenses. The initial purpose is to increase the cost every time you buy a node. If there is only one HP board, the cost of buying an HP node remains the same no matter what. If numlicenses() is the total number of all types, the price will rise all...

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Decided to retake an old concept I was working on long ago, first change I decided to tackle on right away is the sprites. Never been fan of the default chibis, so I edited it a bit... :kaoswt:
8YavqRj.png

Not sure if this will be the final take, but I like it more than the regular one.
Need a few testers for my new plugin, any takers?
Good night (or day) to everyone! :smile:
You thought kids rooms were messy. Look at this.
Back in the house and I'm hungry
Yoshi!

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