I found this: https://www.rpgmakercentral.com/topic/26372-common-event-after-menu-exit/
and then instead of calling common event, I use this:
partyMem = $game_party.members
to delete the second member in the party.
Writing a game about my trauma and I want to do a level about struggling with my sexuality. It's a horror game and each level is different with a different monster chase but I have no idea how to go about this level any ideas?