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  1. isquarei

    Ready to Rumble: A Plugin for Controller Vibration

    Hi there. Curious if there's a way to get this to work in battle's across the board generally (taking damage etc) as opposed to manually setting it in events etc.
  2. isquarei

    RMMZ "Flash Damage" for MZ?

    Previously used Moghunter's flash damage for MV and really miss it in MZ. Reached out to moghunter but never heard back. Is there any other alternatives? Basically just want to see damage during skills instead of at the completion of the skill. (Also tried it with Fossil just for the heck of...
  3. isquarei

    Terrax Lighting system

    Is anyone else getting severe framerate drops when using a web (html) build?  Windows works fine with no drops.  With the plugin disabled the drops disappear.  Only 1 light effect and the player lighting enabled on the (tiny) map.

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So, I've been wanting to do this randomized logic puzzle in my game for years now. I finally figured out how to do it by using arrays and a few small script calls. It's based on the Einstein Fish Puzzle! :D Though, I have no idea how to actually have the player put in answers.... might start a thread about it.

The projectiles shown in this video are as follows:
1, Basic Triple
2, 30-Degree Arc
3, Randomized Blast Wave
4, 8-way
5, 8-way Double
6, 8-way Slowness
7, 120-Degree Arc Repetitive
8, Projective Triple
9, Split 8-way
10, 2-way Split Randomized Arc
11, HP-MP Split Arc
12, Split Laser
13, Shock
14, Cosine
Drop shadows and water reflections tests in RPG Maker VX Ace


BgI3F80.png
I'm doing a fairy tale project Little Red Riding Hood and the Woodsman. I'm almost done with the demo in my native language and I intend to make a demo version in English as well. I'm just going to use the translator because I don't know the pronunciations very well, I only know how to say "Hey" and nothing else.. :kaoswt2:

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