Is it just me or the enemies in my project suddenly change appearance from a snake to a slime after the turns is over, also I didn't put any event commands in the troop pages and it suddenly changes.
I'm using VS plugins
The enemy ID that was from troop is 3 and the one changed...
Actually it's working now, but I couldn't make another popup appear after the first one like I want to show player get 90 Gold and a Potion (i received the gold and item, but visually the potion popup didn't show).
Co: "This bug drove me insane. I tried a lot of things to debug, it just stuck".
Me: "How did you debug it?"
Co: *shows a complicated debugging method using breakpoints and everything*
Me: "What about ... " *casually prints a stack trace in the try/catch exception
Co: "Wait, you can do that??"
So after completing the Mass Effect Trilogy the first time as a Vanguard, I decided to replay the trilogy as a Soldier. Thus far, I've just finished the Horizon mission in ME2, and I'm already exhausted from ME2's f**k-awful enemy design.