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  1. Octopack Battlesystem

    You all have right, i´m very sorry. I think i find a another key. :uwink:
  2. Octopack Battlesystem

    Hi everyone, i use the Octopack Battle Plugin. But i want just like by Octopath that the Shield icon begins Left from the Weakness Icon... yet he started left from the Name/HP. And i need the Buffs/States icon smaller and right from the weakness icon. I hope they can be help :rswt2:? A Sample...
  3. MOG and HK animated Title question

    Hello, i have tried the MOG_mokou Title script integrate with hk animated title screen V1 From MOG i want the Aura and Particle effect. Title BG and Command/menu from HK animated Title. :| But they have an Error: "class definition in method body" (on the line or below.. i don´t know...

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I wrote a script everything worked fine until IDs and Names weren't being stored/called proper.. Turns out I used ' j ' instead of ' i ' for grabbing array element. 2 days of bug testing and rewriting to overlook a single little letter. I'm changing my default loop variables. Any recommendations? Maybe n & m? Kidding lol.
5 months and no progression at all, i love me.
1.6 update incoming with quality breakthrough! :kaoluv:

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I might try the mechanical bull at the fair on Friday... for one of the challenges, if you stay on for two minutes, you win $200. I might give that a try and see if I win--I'm pretty good at holding on to things.
Remaking a more streamlined version of my Remote Move map skill in MZ, just one switch and one variable to handle everything. If you seen the Move skill in Golden Sun before, moving far away items with your mind is pretty cool

MZtestRemoteMove.gif

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