Maybe you can use my plugin:
It makes the camera smoother too and you don't seem to be interested in it, but it's possible to disable this function during gameplay.
(Set the "Slide Coefficient" parameter...
Well, just as I imagined, your version of RMXP is not only loading scripts when starting playtest, but also when restarting playtest.
At least based on my version of the RMXP, that shouldn't happen. Try creating a new project, reinstall the program, I really don't know exactly what's going on.
Replace with this code:
It won't solve anything, I just want you to tell me if the window that says "TEST" appears after you press F12.
# ** Game_Character...
If my script is the only one you're using in your project, then for some reason your game is reloading the scripts when you press F12. That's an assumption, but I also don't know why that would be happening.
I would definitely not recommend using # at the beginning of lines to make the interpreter ignore them directly in the base code, this is not good practice.
And my code definitely works on XP. lol
And to make the character start in a horizontal direction...
# ** Game_Character
# This class deals with characters. It's used as a superclass for the
# Game_Player and Game_Event classes...
Personally, games made in 2K3 are the ones that attract me the most -maybe it's the visuals, or simply the nostalgia-.
However, 2K3 is not as outdated as you think. The international version of it is relatively recent and there is a specific patch that makes the engine extremely powerful...
^ Hardly a pathfind will work without being adapted to the pixel movement of the Khas system.
I have a lot of experience with the Khas system and have adapted a pathfind out of necessity in the past. I will look for it on my HD.
By default, characters are sorted by their Y position on the screen, that is, the higher the Y position, the higher the character's priority.
When the player jumped behind the event, he would naturally appear from behind because of his Y position, which at that moment would be smaller than that...
If I understand your problem correctly, this should fix:
// ** RPG Maker MV - DragonMV_FixJumpDisplay.js
I've got like 15 game ideas that I'm working on at the same time, and I'm fresh out of motivation for all of them. the past couple of weeks have been me not working on anything at all and wasting my time instead of being productive... gosh I love myself so much
I oughta set up my itch.io, but I'm like, uugghhh I DON'T WANNA. Why does errything feel like such a chore right now? I don't wanna just complain tho, so y'all got any hot tips for how to make a really pretty, sexy, sweaty, flowery itch.io page? BEST TIP WINS.
Also here's a beautiful nymph to liven up the day for y'all! (No it's not me.)